{"product_id":"19aes-ga07-mpeg-h-3d-audio-goes-vr","title":"19AES-GA07: MPEG-H 3D Audio Goes VR","description":"\u003cp\u003eChair:\u003cbr\u003e\u003cem\u003e\u003ca href=\"http:\/\/www.aes.org\/events\/147\/presenters\/?ID=8411\"\u003eJürgen Herre\u003c\/a\u003e\u003c\/em\u003e, International Audio Laboratories Erlangen - Erlangen, Germany; Fraunhofer IIS - Erlangen, Germany\u003cbr\u003ePanelists:\u003cbr\u003e\u003cem\u003e\u003ca href=\"http:\/\/www.aes.org\/events\/147\/presenters\/?ID=8713\"\u003eAdrian Murtaza\u003c\/a\u003e\u003c\/em\u003e, Fraunhofer Institute for Integrated Circuits IIS - Erlangen, Germany\u003cbr\u003e\u003cem\u003e\u003ca href=\"http:\/\/www.aes.org\/events\/147\/presenters\/?ID=8744\"\u003eNils Peters\u003c\/a\u003e\u003c\/em\u003e, Qualcomm, Advanced Tech R\u0026amp;D - San Diego, CA, USA\u003c\/p\u003e\n\u003cp\u003eThe MPEG-H 3D Audio is a recent MPEG standard that was designed to represent and render 3D audio experiences while supporting all known production paradigms (channel-based, object-based, and Higher Order Ambisonics based audio) and reproduction setups (loudspeaker, headphone\/binaural). As the audio production world moves forward to embrace Virtual and Augmented Reality (VR\/AR), MPEG-H found considerable adoption and re-use in recently finalized VR standards, such as MPEG-I OMAF(Omnidirectional Media Format), VR Industry Forum (VR-IF) Guidelines as well as 3GPP \"VRStream\" (Virtual Reality profiles for streaming applications) where it was selected as the audio standard for VR content delivered over 5G networks.\u003c\/p\u003e","brand":"Audio Engineering Society","offers":[{"title":"Default Title","offer_id":49970095685947,"sku":"19AES-GA07","price":18.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0903\/3560\/9147\/files\/19AESPic_0172a0a5-32c0-435c-b5d9-646eb2dcd72e.jpg?v=1737908037","url":"https:\/\/mobiltape.com\/products\/19aes-ga07-mpeg-h-3d-audio-goes-vr","provider":"Mobiltape","version":"1.0","type":"link"}