Presenter:
Brooklyn Earick, G'Audio Lab - Los Angeles, CA, USA
Panelists:
Andrew Grathwohl, Director of Media Technology, Littlstar
Jean-Marc Jot, Magic Leap - Sunnyvale, CA, USA
Adam Levenson, VP Business Development, Krotos
6DoF(degrees of freedom) type of VR content allows users the ultimate freedom to explore the virtual world, but it is a total pain in the neck for content creators including audio engineers. Compared to 360 videos, 6DoF experiences just require so much more to consider — room simulation, all possible interactive scenarios, and even spatialization that is specially crafted for full VR. This session will explore the major challenges audio engineers are facing in 6DoF content creation and how they are being addressed. Panels will share technologies they are embracing and where these applications are heading. The session intends to provide insights for spatial audio design in both gaming VR and non-gaming VR.